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Issue title: Elegant Structures in Computation. To Andrzej Ehrenfeucht on His 85th Birthday
Guest editors: Gheorghe Păun, Grzegorz Rozenberg and Arto Salomaa
Article type: Research Article
Authors: Nobile, Marco S.a; *; † | Porreca, Antonio E.a | Spolaor, Simonea | Manzoni, Lucaa | Cazzaniga, Paolob; * | Mauri, Giancarloc; * | Besozzi, Danielac
Affiliations: [a] University of Milano-Bicocca – Department of Informatics, Systems and Communication, Viale Sarca 336, 20126 Milano, Italy. [email protected] | [b] University of Bergamo – Department of Human and Social Sciences, Piazzale S. Agostino 2, 24129 Bergamo, Italy | [c] University of Milano-Bicocca – Department of Informatics, Systems and Communication, Viale Sarca 336, 20126 Milano, Italy
Correspondence: [†] Address for correspondence: University of Milano-Bicocca – Department of Informatics, Systems and Communication, Viale Sarca 336, 20126 Milano, Italy
Note: [*] Also affiliated at: SYSBIO.IT Centre of Systems Biology – 20126 Milano, Italy
Abstract: Reaction systems represent a theoretical framework based on the regulation mechanisms of facilitation and inhibition of biochemical reactions. The dynamic process defined by a reaction system is typically derived by hand, starting from the set of reactions and a given context sequence. However, this procedure may be error-prone and time-consuming, especially when the size of the reaction system increases. Here we present HERESY, a simulator of reaction systems accelerated on Graphics Processing Units (GPUs). HERESY is based on a fine-grained parallelization strategy, whereby all reactions are simultaneously executed on the GPU, therefore reducing the overall running time of the simulation. HERESY is particularly advantageous for the simulation of large-scale reaction systems, consisting of hundreds or thousands of reactions. By considering as test case some reaction systems with an increasing number of reactions and entities, as well as an increasing number of entities per reaction, we show that HERESY allows up to 29× speed-up with respect to a CPU-based simulator of reaction systems. Finally, we provide some directions for the optimization of HERESY, considering minimal reaction systems in normal form.
Keywords: reaction systems, general-purpose GPU computing, high-performance computing, simulation
DOI: 10.3233/FI-2017-1568
Journal: Fundamenta Informaticae, vol. 154, no. 1-4, pp. 307-321, 2017
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