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Article type: Review Article
Authors: Mangone, Massimilianoa | Agostini, Francescoa | de Sire, Alessandrob; * | Cacchio, Angeloc | Chiaramonte, Angeloa | Butterini, Giuliaa | Martano, Andread | Paoloni, Marcoa | Bernetti, Andreaa | Paolucci, Teresad
Affiliations: [a] Department of Anatomical and Histological Sciences, Legal Medicine and Orthopedics, Sapienza University of Rome, Rome, Italy | [b] Department of Medical and Surgical Sciences, University of Catanzaro “Magna Graecia”, Catanzaro, Italy | [c] Department of Life, Health and Environmental Sciences, University of L’Aquila, L’Aquila, Italy | [d] Department of Medical, Oral and Biotechnological Sciences, Unit of Physical and Rehabilitation Medicine, G. D’Annunzio University of Chieti-Pescara, Chieti, Italy
Correspondence: [*] Correspondence to: Alessandro de Sire, MD, Associate Professor of Physical and Rehabilitative Medicine, Department of Medical and Surgical Sciences, University of Catanzaro “Magna Graecia”, Catanzaro, Italy. E-mail: [email protected]. https://orcid.org/0000-0002-5541-8346
Abstract: BACKGROUND:Parkinson’s disease (PD) is a neurodegenerative disease characterized by loss of substantia nigra neurons with deficiency of dopamine. The main symptoms are tremor, rigidity and bradykinesia. Rehabilitation has an important role in the treatment of this condition and virtual reality (VR) is one of the most recent tools. OBJECTIVE:The purpose of this umbrella review is to evaluate the effectiveness of VR systems on gait control for return to work in patients with PD. METHODS:The electronic search, for reviews and meta-analysis studies that investigated the effectiveness of VR on gait control in PD patients, was performed through December 2021 using the following databases: PubMed, Scopus, PEDro, and Google Scholar. Mesh terms used were: Job integration/reintegration OR return-to-work AND Parkinson’s disease AND virtual reality OR exergame. No limit on the year of publication of the article was used. CONCLUSIONS:A total of 14 articles were included in our analysis. The included evidence shows a stride length improvement in patients treated with VR compared to conventional active treatments. No difference was found in walking speed. Also, the included articles show an improvement on various measures of balance, motor function and severity of PD motor symptoms. In addition, the literature shows an improvement in the quality of life and neuropsychiatric symptoms in patients undergoing VR rehabilitation training. RESULTS:he results of our study suggest that VR rehabilitation improves gait performance, particularly stride length, thus being able to provide an improvement in the quality of life and a more effective return to work training in patients with PD.
Keywords: Parkinson’s disease, virtual reality, rehabilitation, gait, return to work
DOI: 10.3233/NRE-220029
Journal: NeuroRehabilitation, vol. 51, no. 2, pp. 201-211, 2022
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