Affiliations: Division of Control & Instrumentation Engineering,
School of Electrical and Electronic Engineering, Nanyang Technological
University, Singapore 639798 | Center for Graphics and Imaging Technology, Division
of Computer Science, School of Computer Engineering, Nanyang Technological
University, Singapore 639798
Abstract: This paper presents a new method for modeling of a personalized 3D
face model that has a hierarchical structure of the skin, muscle, and skull for
realistic expression synthesis. We start from an accurate facial mesh
reconstructed from the individual face measurements. The deformable skin model
has a multi-layer structure to approximate different types of soft tissue and
takes into account the nonlinear stress-strain relationship and
incompressibility of the real skin. The 3D face model incorporates the skull
structure which extends the scope of facial motion and facilitates interactive
facial muscle insertion. Under the muscular force, the deformation of the
facial skin is evaluated by the numerical integration of the governing
Lagrangian dynamics. The resulting animation system enables realistic facial
expressions to be dynamically synthesized.
Keywords: Facial expression synthesis, Hierarchical model, Range data, Dynamic simulation