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Article type: Research Article
Authors: Luštrek, Mitja1 | Gams, Matjaž1 | Bratko, Ivan1
Affiliations: Ljubljana, Slovenia
Note: [1] Department of Intelligent Systems, Jožef Stefan Institute, Ljubljana, Slovenia. E-mail: [email protected].
Abstract: A program for playing the three-player tarok card game is presented and the complexity of the game is analyzed. To deal with the unknown distributions of other players’ cards, the program uses a sampling method that accomplishes hierarchical clustering to select representative sets of cards from a host of randomly generated sets. A game tree is searched with the alpha-beta algorithm using several common enhancements and an equivalence transposition table, which groups the positions by strategic similarity instead of storing single positions.
DOI: 10.3233/ICG-2003-26305
Journal: ICGA Journal, vol. 26, no. 3, pp. 190-197, 2003
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