Affiliations: Department of Systems and Computer Engineering, Carleton University, Ottawa, Ontario, Canada
Note: [] Corresponding Author: Sidney N. Givigi, Jr., Department of Systems and Computer Engineering, 1125 Colonel By Drive Carleton University, Ottawa, Ontario K1S 5B6, Tel: +1 613 520-5740; Fax: +1 613 520-5727; Email: [email protected] or [email protected]
Abstract: In this article, we discuss some techniques for achieving swarm intelligent robots through the use of traits of personality. Traits of personality are characteristics of each robot that, altogether, define the robot's behaviours. We discuss the use of evolutionary psychology to select a set of traits of personality that will evolve due to a learning process based on reinforcement learning. The use of Game Theory is introduced, and some simulations showing its potential are reported.
Keywords: Game theory, swarm intelligence, adaptive systems, traits of personality