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Article type: Research Article
Authors: Jian, Ming-Shen* | Chen, Jun-Lin
Affiliations: Department of Computer Science and Information Engineering, National Formosa University, Yunlin, Taiwan
Correspondence: [*] Corresponding author: Ming-Shen Jian, Department of Computer Science and Information Engineering, National Formosa University, Huwei Township, Yunlin, Taiwan. E-mail:[email protected]
Abstract: In this research, an Individual Learner Big Data Based Cloud Role Player Game Learning Corresponding to Individual Learner Big Data is proposed. Based on the proposed platform, all the learning states and information (Big Data) of individual learner can be further analyzed. By using dynamic assigning algorithm, individual learner (student) can be separated into different levels related to the learning ability. According to dynamic assigning algorithm, student's answering times and answering correct rate of each education scenario in the proposed cloud based digital game learning system is considered. Then, suitable teaching scenario will be provided for individual user corresponding to personal learning ability. Each designed modular teaching scenario can be embedded into the game platform on the virtual machine in cloud. The information about students in the game learning system can be stored in the cloud database. In addition, the whole learning system is established as a virtual machine. System maintainer can configure the learning system easily and quickly. Based on cloud, different remote devices can connect to server for learning.
Keywords: Cloud computing, virtualization, RPG, game-learning, virtual machine, dynamic assigning, digital game
DOI: 10.3233/IDA-170871
Journal: Intelligent Data Analysis, vol. 21, no. S1, pp. S41-S53, 2017
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