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Article type: Research Article
Authors: Beal, D.F.; * | Smith, M.C.; *
Note: [*] Department of Computer Science, Queen Mary and Westfield College, University of London, Mile End Road, London E1 4NS, England E-mail: [email protected].
Abstract: The vast majority of chess-playing programs make use of a transposition table to store positions and their associated values. Typically (and especially with very fast processors or relatively small memories) only a fraction of the values encountered can be stored. This article examines the performance of a simple multiple-probe scheme, using varying table sizes, on a number of middle-game positions. Multiple probes of the table are shown to perform significantly better than the standard single-probe implementations.
DOI: 10.3233/ICG-1996-19404
Journal: ICGA Journal, vol. 19, no. 4, pp. 227-233, 1996
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